Cellular Automata Visualizer
Explore emergent behavior from simple rules. Interact with grids, run simulations, and watch complexity arise from basic local interactions.
Game of Life
Conway's classic cellular automaton. Cells live or die based on neighbor counts, producing endless emergent patterns.
ExploreBrian's Brain
Three-state automaton mimicking excitable neurons. Watch waves of activity pulse across the grid.
ExploreLangton's Ant
A single ant walks a grid, flipping cells and turning. Chaos yields to order as highways emerge.
ExploreWhat are cellular automata?
Cellular automata are discrete systems of cells that evolve over time according to local rules. Each cell's next state depends only on its neighbors. Invented by John von Neumann and popularized by John Conway's Game of Life, they model how order and chaos emerge from simple components.
Despite their simplicity, cellular automata produce complex, often unpredictable patterns. They have applications in computer science, biology, physics, and urban planning.